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Alphawave Technologies

Smart Footwear Venture

Role: Product Owner & Founder

Timeline: 2020–2023

Type: Hardware + Mobile SaaS | Wearable Tech | IoT

Scope: Concept → Market Discovery → MVP → Technical Pre-Validation

Product Vision

To design the first app-controlled adaptive footwear, enabling users to dynamically change colors and patterns using their phone — blending personalization, fashion, and smart wearable technology.

“Shoes that adapt like your phone wallpaper — customizable, expressive, and digitally intelligent.”

Phase 1 — Product Discovery & Vision Architecture

Defining Mission, Target Market & Use Case

Conducted market gap analysis across fashion tech, smart wearables, and customization products.

Identified growing trend in: Self-expression, modular fashion, sustainable personalization, and youth-driven digital identity.

PM Deliverables built:

  • Product Vision Statement
  • Problem Statement
  • User Personas (Sneakerheads, lifestyle users, creators)
  • Market Size Model (~$12B Growing Smart Wearables Market)
  • Business Model Canvas (Customizable hardware + digital experiences)

Phase 2 — Requirements Definition & Technical Feasibility

Key Challenge: Can this technology (e-Ink / OLED / color-shifting materials) actually be embedded into a shoe while maintaining flexibility, durability, and battery efficiency?

Activities Performed

ExplorationWhat We Did
Material FeasibilityEvaluated OLED, LCD mesh, flexible e-Ink, electrochromic film
Vendor DiscussionsMet with E-Ink Corp and multiple Shenzhen prototyping labs
Legal & Patent ResearchConducted IP feasibility, initiated provisional patent development
Technical WorkshopsEvaluated battery integration, wireless controllers (BLE), flex-PCB constraints
Engineering BudgetingCost modeling for prototype versioning, BOM analysis

PM Deliverable Created: Technical Feasibility Assessment & Build vs Buy Matrix

Decision: Pivoted away from OLED screens (fragility / heat / high-cost) → toward static color-shifting e-Ink panels with Bluetooth microcontroller integration.

Phase 3 — Design & Experience Prototyping

Prototype 1 — Concept Modeling (Sketches & 2D Visual Renders)

Goal: Capture form, functionality, and the user experience.

Created concept storyboards, sketch design pack, and usage journey mapping.

Defined mobile app companion concept: Color selection, presets, connectivity, “Style Library.”

Prototype 2 — Low-Fidelity UX Wireframes

Built quick flows using Figma lo-fi, focusing on:

  • How users select styles
  • How shoe connects to app (Bluetooth scanning)
  • Style presets & favorites experience

Deliverables:

  • User Flow Maps
  • Lo-Fi Wireframes
  • Interaction Model Diagram (shoe ↔ phone ↔ cloud preset sync)

Phase 4 — High-Fidelity Design & Physical Prototype Coordination

Hardware: Physical Product Engineering & Manufacturing Enablement

E-ink Prism Model

OLED Model

  • Developed detailed 3D renders and engineering-ready shoe models using Blender and Keyshot, integrating battery housing, MCU compartment, wiring channels, and removable color panel slots.
  • Built multiple iterations of physical prototypes using Arduino and then ESP32, allowing BLE communication, higher power efficiency, and debugging through the Arduino IDE and VS Code.
  • Managed BOM (Bill of Materials) planning and sourcing, coordinating key components: fabric base, e-textile layer, 3.7V LiPo battery, ESP32-based microcontroller, wiring harness, and color-change e-ink panel prototypes.
  • Created technical documentation and annotated CAD files to communicate design intent, constraints, and dimensions to Shenzhen-based manufacturing partners for prototyping.
  • Engaged with E-ink suppliers and wearable material specialists, evaluating tradeoffs in flexibility, voltage tolerance, durability, and response time for color change modules.
  • Coordinated design handoff, prototype approval, and version tracking using supplier communication packets, combining renders, specs, materials, and firmware interactions.
  • Incorporated user feedback loops to refine wearability, weight distribution, charging methods, and style preservation—improving user comfort perception and aesthetic appeal.

Embedded Software & Hardware Control

  • Iterated from Arduino-based prototypes to ESP32 microcontroller for improved Bluetooth capabilities, battery efficiency, and processing speed.
  • Wrote firmware in C/C++ to handle BLE communication, boot sequencing, power management, and LED driver control.
  • Designed logic for real-time color switching, synchronization timing, and memory-based preset storage on EEPROM.
  • Collaborated with an electrical engineer to build a custom PCB, integrating power regulation, BLE module, LED drivers, and charging components.
  • Tested firmware at multiple stages, using serial debugging and edge-case simulations to improve reliability and responsiveness.

Mobile Software – React Native App (User Experience & BLE Integration)

Alphawave Rider App Screen 1
Alphawave Rider App Screen 2
  • Built a hybrid mobile application using React Native to support both iOS and Android, prioritizing faster iteration and cost efficiency for prototype testing.
  • Designed and documented the BLE command protocol, mapping app interactions to firmware-level actions (hex command strings for color updates, style changes, and preset sync).
  • Created high-fidelity Figma screens, then converted them into responsive React Native components—Live Preview, Color Wheel, Preset Editor, and One-Tap Apply Style.
  • Structured the app using a modular architecture (UI Layer → BLE Service Layer → Firmware Controller), ensuring scalable integration with hardware.
  • Implemented real-time preview simulation in the app using React Native Animated API to mirror actual hardware behavior — helping users visualize style changes before pushing them to the shoe.
  • Conducted usability testing across 15+ users, identifying friction in Bluetooth pairing flow; iterated to add automatic device detection and onboarding prompts.

Deliverables:

  • Hi-Fi App Design System
  • Design Spec Document for Hardware Integration
  • Clickable Prototype for Demo & Pre-Investor Pitch

Phase 5 — User Testing & Market Validation

Conducted 100+ tests with: Lifestyle users, Fashion students, and TikTok content creators.

FeedbackValueOutcome
Customization felt scarce in the footwear marketHighConfirmed interest
Users preferred preset-based designs, not complex manual editingHighSimplified UX model
Concerns about durability and weather-resistanceHighRedesigned housing
Suggested adding preset “Collections” (Seasonal, Minimal, Streetwear)MediumAdded Collection concept

PM Deliverable: Usability Report — Iteration Path for V2

Phase 6 — MVP Concept Definition (Go-to-Market Prep)

Based on feasibility, user desirability, and cost modeling, MVP was defined as:

App-Controlled Static Color-Shifting Shoe (No animation video, just dynamic color panels)

  • Mobile App Integration
  • Limited battery use (<8hrs per charge)
  • Quick style swapping
  • Limited initial presets (6–10 styles)
  • Fabricated to withstand physical usage

Deliverables:

  • MVP Feature List & Prioritization (MoSCoW)
  • Go-to-Market MVP Plan
  • Pitch Assets for Investor Readiness

Outcome & Learnings

Why MVP Production Paused:

  • Supply chain & manufacturing risk too high for bootstrapped budget
  • Complexity in durability testing & certifications
  • High initial manufacturing cost ($85–$120 per pair — too high without volume)

What I learned:

  • Hardware x Software PM requires deep technical feasibility + vendor collaboration
  • Human behavior favors simplicity—users don't need full control, just curated choices
  • PM Rule: Faster doesn't mean better — “Test desirability before building feasibility.”

Next Iteration (Concept for Future)

Knowing GenAI and flexible tech are evolving rapidly, revived concept can become:

AI-Powered Adaptive Footwear — Upload an outfit → App generates matching shoe style → Sends to smart footwear with instant color sync.